Infinity begins with becoming an elf

Chapter 594 Purgatory Storm



Chapter 594 Purgatory Storm

Seeing that the Scorpion King failed to redeem the Coal Turtle, the player from the Zhongxia Club could only release his second elf, which was also his ace elf, with a grimace.

A steel clam covered with bright silver spikes landed on the ring waving its three meteor hammers.

The nut dumbbell with grass and steel attributes is very good in both physical defense and energy defense. It can be said to be an excellent human shield for the elves, but it is a pity that the four times weak fire severely limits its performance.

Although the Coal Turtle was still on the field, the player from the Midsummer Club had no choice because the other elves in his hands were still too weak.

Even if he defeated the Coal Turtle with attribute restraint, he still couldn't defeat Xiao Ran's Hippopotamus, and if he used Nut Dumbbells, he could still fight.

When the battle began, Xiao Ran's Coal Turtle was seen repeating his old tricks. As soon as the smoke screen opened, he was ready to activate the long-range bombardment mode.

It's a pity that the smoke screen move is useless against Nut Dumbbell. With one move, the electromagnetic wave spreads over a wide range, and the Coal Turtle's position is immediately clearly visible.

Seeing that the tactics failed, the Coal Turtle wanted to spend another wave before leaving, use a few more moves, and hit a dozen outputs. Unfortunately, the ace is the ace after all, and Nut Dumbbell taught it again with excellent combat experience.

I saw Nut Dumbbell's rolling move, wrapping a large piece of rock on his body surface, forming a layer of rock armor. In this way, the restraining effect of fire-type moves on it was greatly reduced.

This move has the same effect as the energy coat that can only be used after reaching the king level, and it consumes less.

In short, as soon as this pseudo-rock armor (actually a rock ball) came out, Xiao Ran's Coal Turtle completely stopped. In addition, the previous battle also consumed a lot of money, so it was quickly defeated.

The Coal Turtle ended, and then Xiao Ran also released his ace elf, the Hippo Beast.

Hippopotamus hits nut dumbbells. Judging from the attributes alone, Hippopotamus still suffers, but the advantage in attributes cannot determine the outcome of the battle.

Although Nut Dumbbell has amazing double defense and good strength, it has a fatal flaw, which is the lack of ground-attack moves.

Once Xiao Ran's hippopotamus dug a hole, it had only two options before it. One was to take root, and use the roots to sense the vibrations in the ground and then detect the hippopotamus's position.

The idea is good, but after taking root, the Nut Dumbbell is a living target, which is very hurtful. You must know that the effect of the sunny day is still continuing, and this hippopotamus can use the Flame Fang move.

The second option is to fly into the air through electromagnetic levitation to give yourself a buffer opportunity. There is no doubt that the opponent chose to fly into the air.

As for the opponent's choice, Xiao Ran had already anticipated it. Instead of letting the hippopotamus rush to attack, he used a move called "Hot Sand Earth".

Hot Sand Earth's move is very special. It looks like a ground-based move, but in fact it can be regarded as a dual-type move of earth and fire.

The prerequisite for launching this move is that the elf first needs to use fire energy to make the sand around itself hot, and then use the hot sand to attack.

Judging from the surface, this move is a bit thankless, and the energy utilization efficiency is extremely low. It is not as good as using fire energy to directly attack the opponent's elf to cause high damage.

However, for elves like Hippopotamus who lack fire-based long-range moves, the move of Hot Sand Hell still has its value.

And the most important thing is that these hot sands can be used continuously and can be combined with other moves, which greatly increases the actual combat value.

For example, at this moment, after Xiao Ran's hippopotamus turned the sand hot, he turned around and used the sandstorm version of Quicksand Hell.

Normally, the quicksand hell can only have an effect on elves on the ground, but the sandstorm version is different. Under the control of the hippo beast, the hot sand directly turns into a desert tornado and rolls towards the nut dumbbells in the air.

Moreover, the faster the sandstorm is and the higher the speed of the tornado, the more powerful this move will be.

The higher the rotation speed, the rapid friction between the sand grains, which can keep the sand at a high temperature. On the other hand, the higher the rotation speed, the harder it is for the elves entangled in the desert tornado to break free, and they can only stay in this state. In a high-temperature burning environment.

This move is called Purgatory Storm. It was originally a combination skill of the Su Club. When used by multiple elves, the effect is better, the activation time is shorter and the power is more powerful.

Now used by an elf from Hippopotamus, although the power is much worse than the original one, it is still more than enough to deal with a Nut Dumbbell that is four times weaker than the fire.

When a tornado hit, Nut Dumbbell wanted to avoid it, but unfortunately, in terms of flexibility, electromagnetic levitation was not as good as those flying elves with wings. It couldn't escape at all, and had to be trapped in the tornado.

The inside of the tornado was like a furnace, and the temperature was very high. Just for a moment, Nut Dumbbell was unable to withstand it. In addition, the hot gravel around it bombarded its body like bullets, which made it even more frustrating. It was unbearable.

In just a few seconds, a protective shield floated on Nut Dumbbell's body. Then while the shield was still there, it wanted to repeat its old trick and wrap a layer of rock armor on its body to insulate it from heat.

The idea is good, but unfortunately, the simplified version of the Hippo Beast's move, Purgatory Storm, consumes much less than they imagined.

This is a move that combines the three moves of Hot Sand Land, Sandstorm and Quicksand Hell. However, once the move is activated, the consumption required to maintain this storm will be equivalent to just maintaining a sandstorm move.

As for the sandstorm move, the lighter the range, the higher the cost. At this moment, the range of influence of a desert tornado is much smaller than the normal sandstorm move, so the cost is naturally much smaller.

The biggest cost of this move is still in the speed of the desert tornado, but who knows that the flying speed of the nut dumbbell is not fast? This means that the hippopotamus does not need to raise the speed too fast to trap it. Therefore, in this aspect, The consumption is also much smaller.

Therefore, Hippopotamus has enough time and energy to spend it with Nut Dumbbell, and at the same time, it can also use other moves to attack from time to time.

These other moves refer to the Weather Ball and the Hot Sand Land. The Weather Ball is a fire attack move on a sunny day, not to mention the Hot Sand Land.

In short, there is only one goal, which is to heat up the tornado storm and make it more uncomfortable for Nut Dumbbell trapped inside the storm.

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