Chapter 5: The Kind-Hearted Prisoner
Chapter 5: The Kind-Hearted Prisoner
[This is a joint broadcast from Mars News—]
A serious terrorist attack occurred today at the Temple Square of the Tharsis Plateau Volcanic City-State. An unidentified armed machine attacked a promotional event for the Knights Templar, resulting in casualties among several high-ranking church officials.
[Preliminary confirmation indicates that the attackers used an unknown model of machine that was not registered in the Mars registry.]
Four members of the College of Cardinals died on the spot. The three major regions of Mars have been placed on high alert. A temporary airspace blockade has been imposed over the Tharsis Plateau.
The church has stated that it will conduct a thorough investigation into all heretical technologies and illegal organizations...
Zhang Qiming, the mastermind behind the scenes, leaned back in his office chair, his hands clasped over his stomach, looking at the Mars News in front of him in a lazy manner.
The images continued to scroll before him, the reporter's voice trembling with emotion, against the backdrop of the still-smoky Cathedral Square.
He looked down and brought up his template interface, which had automatically refreshed with the latest situation information.
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[Current Situation]
[Mars - Mechanical Age Phase 1 Progress: 45% → 47% (Mechanical Religion/Structural Shock - Technological Monopoly Under Impact)]
New Special Situation – [Holy Terra: Skydrive Descends: 4%] (Skydrive Organization/Social Transformation – Situation Event Not Fully Unfolded)
You have initiated a player-versus-player (PvP) situation; the player forums are now open to you!
……
The story mission you issued—[Skyward Descent]—has been completed.
Main Quest: The Skywalkers Descend (Custom Faction Quest)
Current stage mission level: D+
Mission Phase: 1/5
Task executor: Player [英斤就是磅]
mission target:
① Publicly eliminate targets of the Holy Cardinal during church promotional events.
② Expand the impact of the event through public communication channels and trigger the exposure of the Skydrive name amidst the chaos.
Mission Rewards (already distributed to the executor): 5000 experience points, unlock Skyward Prosthetics Clinic, Adrenaline Enhancement Kit, Skyward Organization Faction Reputation +100.
Special Title: [Skyward Pioneer]
Hidden Achievement: [Start with Blood]
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Zhang Qiming closed the task panel he had posted.
The pound is dead, but the mission is complete. The experience and achievements will be settled after resurrection, and the 5000 experience points he gives to the player are not deducted from his own experience pool.
He has an independent quota for issuing missions and an experience economy pool, which is a resource system completely different from that of ordinary players. It is specifically used to orchestrate the storyline, control the situation, and convert personal actions into faction-level benefits.
The experience points awarded to players through quests essentially come from a quota account, which is generated by civilization activity and faction stability and is automatically replenished periodically, rather than at the expense of the player's own experience.
More importantly, when a player completes a task he/she has posted, the system will take a cut according to a predetermined ratio.
Of the 5000 experience points, he can obtain one-tenth of the bonus, which is 500 experience points. This percentage comes from the Immortal's [Tithing] feat.
He could clearly see the extra line of numbers in the upper right corner of the experience pool.
+500.
Tiny, yet so fascinating!
Harvesting leeks feels like a real hell!
The Fourth Calamity is practically your dearest friend, your brother, your own flesh and blood. Not only do they do your work, but they also provide you with experience, and they even thank you afterward.
The only things players care about are rewards, popularity, and version trends. As long as the direction is right and the bait is big enough, they will rush in and tear a hole in the situation for him.
Just like now, with a little guidance, they can willingly transform into suicide trucks, ignoring the risks like Waibibapu, charging into the firepower, exchanging their own death for the crisp notification sound of mission completion, and then excitedly discussing at the respawn point whether that operation was cool or not.
What's even better is that they never feel like they're being used!
Others only worry about winning and losing, but the players only talk about how much they've gained!
Zhang Qiming almost felt lucky about this structural convenience, and he was pleased with the ease it provided for players.
As long as we give them a large enough stage, clear enough goals, and definite enough adversaries, allowing them to feel a sense of participation, contribution, and honor...
"The operation has begun, and now it's time to harvest the leeks... oh, I should say the great cause of poverty alleviation has begun its first phase. However, the experience distribution for faction missions is like opening blind boxes. I can only see the difficulty and some additional rewards. It seems that we need to find a way to arrange the Skyward Descent to more players later."
The mastermind behind the scenes, Zhang Qiming, opened his task posting panel. His task posting system was divided into two independent channels.
The first item is the [Personal Posting System].
It mainly consists of daily tasks, side quests, and special operation tasks issued to players. There is a hard limit to the number of tasks issued each day, but no limit to the number of players. The current level is "3 tasks/day". The current maximum amount of task experience for a single player is 5000.
The current daily quota is 17000.
The second item is the [Civilization/Faction Release System].
This system is linked to the progress of the Holy Terra civilization. It is a long-term mission release structure that is open to all players, allows for multiplayer cooperation, and can be linked to situational events and phased goals, such as "Mechanical Age Breakthrough" and "Pre-Unification War Action".
Its experience cap is higher, but the release frequency is lower, currently set at "1 item/30 days". The total experience cap for a single item is determined by the difficulty of the faction mission and must be accompanied by a faction-level impact assessment.
In other words, Zhang Qiming can freely modify the difficulty and rewards of the individual posting system.
In the Civilization/Faction release system, he can only customize the direction and general outline. The experience rewards are like opening a blind box; the amount is not something he can decide. At most, he can give some additional rewards on top of that. Of course, he can also choose not to give any, but he is a kind person after all, so he will still give some additional rewards.
Based on the current commission rates, the personal posting system is a meager income; even if you max out the system, you'll only earn a maximum of 1700 experience points per day.
However, even a small amount is still something. In order to avoid extravagance, I need to find some time to release a few low-difficulty tasks for players to practice on, so that they can level up quickly.
Sigh, it brings tears to my eyes. Look at these players in prison, their lives are truly miserable.
I am kind-hearted and cannot bear to see players suffer or go to jail.
So, just for the players' sake, we should come up with more creative ideas. After all, we can't skimp on quests, and we can't let the players suffer.
Moreover, individual strength has its limits, so in order to prevent players from going to jail, he decided to abandon... oh no, I should say to abandon such trivial matters as releasing a personal release system.
I will create more civilization and faction missions in the future.
[Sky Chaser Descends] is the surprise he prepared for the players!
This mission must cover all players on Terra and Mars. Zhang Qiming absolutely cannot allow any imprisoned player to suffer injustice; this crucial poverty alleviation mission must be successfully implemented for all players!
Only in this way can the players eat their fill of meat, while he himself has to make do and drink the soup left by the players.
"Now that the situation has changed, I should start planning the next step of my plan; first, I need to expand the Skyward Descent mission to all Martian players, then I need to find a way to get advanced knowledge... um, and by the way, I need to have Nanhai go and get 'Not Eating Beef' out, that guy is really in jail now."
Zhang Qiming got up and began to prepare for his next move.
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